Contribution

Reasoning-model evaluation had been running on maths and coding benchmarks that are contaminated and score only the final answer. This substitutes controllable puzzle environments where compositional complexity is a dial and the logical structure is held fixed, and where a simulator can check every intermediate state in the reasoning trace. What is new afterwards is a measurement of how performance changes with complexity rather than whether a model passes, and a companion measurement of thinking-token spend along the same axis.

Key insight

Reasoning models do not degrade; they fall off a cliff, and just before the cliff they start trying less. Thinking-token usage rises with complexity up to a model-specific threshold and then declines — while budget remains available. Whatever is happening at the threshold, it is not the model running out of room.

Assumptions

  • Puzzle complexity is a proxy for reasoning complexity. The dial is problem size — disk count, checker count, block count. The paper treats this as compositional depth.
  • The programmatic checker’s verdict is the model’s capability. A failed check is read as a reasoning failure. This is the assumption LIT-463 attacks.
  • Models with visible thinking tokens. Claude 3.7 Sonnet (thinking and not) and DeepSeek-R1/V3, chosen because the traces are accessible; o-series appears for final accuracy only.
  • 25 samples per instance, maximum token budget allowed.

Key results

  • Three regimes — at low complexity, non-thinking models match or beat thinking models and use fewer tokens; at medium complexity the thinking models pull ahead; at high complexity both go to zero. Established on matched backbones (Claude 3.7 with/without thinking, R1 vs V3) and under matched inference compute with pass@k.
  • Accuracy collapse — every one of five reasoning models declines to exactly zero past a model-specific threshold.
  • Effort declines before the cliff — thinking tokens rise with complexity and then fall near the collapse point, most sharply for o3-mini, least for Claude 3.7 Sonnet thinking. The paper is explicit that this happens “well below their generation length limits with ample inference budget available”.
  • Trace structure shifts with regime — at N = 1–3 the correct solution appears early and the model keeps exploring wrong ones afterwards (overthinking); at N = 4–7 wrong solutions come first and correct ones later; at N ≥ 8 accuracy within the trace is near zero throughout.
  • Failure to execute a given algorithm — supplying the algorithm does not rescue performance.

Claims

idclaimstrengthsupport
C1Three regimes by complexity, with non-thinking models better at the bottomstrongmatched backbones, matched compute, pass@k, across four puzzle families
C2Reasoning effort declines as problems approach the collapse thresholdstrongdirect token measurement, five models; the “well below the limit” observation is the paper’s own and is not disputed by its critic
C3Accuracy collapses to zero past a thresholdmoderatemeasured, but the measurement counts unsolvable River Crossing instances as failures, so the location of at least one threshold is affected
C4The collapse is a fundamental limitation of reasoningweakan interpretation of C3; the alternative reading — output-length decisions and scoring artefacts — is argued in LIT-463 and not addressed here
C5Models cannot execute an explicitly supplied algorithmmoderatemeasured, and subject to the same enumeration-versus-reasoning objection

Concepts

  • Large Reasoning Model — a model that emits a thinking trace before its answer.
  • Compositional complexity — operationalized as puzzle size.
  • Overthinking — finding the right answer early and then wandering.

Connections

Positioned against contaminated benchmark evaluation. The puzzle-simulator apparatus is the methodological contribution. LIT-463 is a public comment on it.

Bearing on the record

  • C1 and C2 are the parts the record should carry, and they are useful independently of the dispute: at low complexity a reasoning model is worse and more expensive than its own non-thinking twin, which is an inference decision somebody makes daily.
  • C4 is what SOTA-278 exists to caution against, and this paper is the worked example rather than the villain: the collapse is measured correctly and the step from “the scorer returned zero” to “the model cannot reason” is the step the practice says to check.
  • The record holds no other evaluation of reasoning models by trace, so the instrument is worth having on its own.

Limitations

  • Puzzle size is not obviously reasoning complexity — Tower of Hanoi is exponentially long and trivial per move, which the critic makes something of.
  • The checker verifies validity; for Blocks World the prompt asks for the minimum sequence, so a compliant model solves a harder problem than the one being scored.
  • Four puzzle families, all planning puzzles.
  • Models are closed except for the DeepSeek pair.
  • The unsolvable instances. The evaluation includes River Crossing configurations that have no solution. The paper does not address this and it is not an interpretive matter.

Open questions

  • Why does effort decline before the threshold, if not budget? Poor self-calibration about remaining context is one hypothesis and the paper does not test it.
  • Does the collapse survive an evaluation that asks for a generating procedure rather than an enumeration? The critic’s preliminary answer is no; nobody has run it properly.
  • How much of the threshold’s location moves once unsolvable instances are removed?