Kirsh, D. (1995). The intelligent use of space. Artificial Intelligence 73(1–2), 31–68. DOI 10.1016/0004-3702(94)00017-U
Key takeaways
Read in full (NOTE-871). A classification, from video of cooks, assemblers and baggers, informal observation and the Tetris studies, of how people arrange things around them to cut the time and memory a task needs: arrangements that simplify choice (hide or highlight affordances, eliminate decisions, offload heuristic properties), arrangements that simplify perception (clustering, regions, marking, the vernier effect), and spatial dynamics that save internal computation (Tetris rotation, self-cueing). It frames the savings in search-complexity terms and links informational structuring to amortized computation in a footnote, but says the savings cannot in general be meaningfully quantified and offers no cost model, no measurements beyond the cited Tetris timings, and no case of an arrangement failing under a deadline. Its agents are experts arranging their own workspace in the medium and short term; long-term, pre-built environments are set aside.
Why this is here
The owner, after the cockpit reading (LIT-1066): “amortized retrieval is actually a kind of amortized computation. there’s probably a clearer relationship here that I imagine has likely been clarified/formalized at some point in the 30 years since the cockpit essay was published.” Registered with six others for QUESTION-095.
Arranging the environment so a task becomes a perceptual judgement is the cockpit’s move, and the EMT case’s missing one (CASE-085).