Leon Bergen, Noah D. Goodman and Roger Levy (2012), Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 120–125 — https://escholarship.org/uc/item/5f03m09d
Key takeaways
- The base model. L₀(m|u) ∝ L_u(m)P(m); S_n(u|m) ∝ exp(λU_n(u|m)), U_n = log L_{n−1}(m|u) − c(u); L_n(m|u) ∝ P(m)S_{n−1}(u|m). With a specific and a general utterance (“pyramid”, “shape”) the general one is read as the meaning the specific one excludes, and the tendency goes to probability 1 with depth for λ > 1.
- Why costs alone fail. If two signals are both literally all-true and differ only in cost, L₀ reads both as the prior, S₁ just disprefers the costly one, and nothing breaks the symmetry. This is the multiple-equilibrium problem of signalling games.
- Lexical uncertainty. Let each utterance’s literal meaning be any non-trivial truth function, put a uniform prior over the seven lexicons in the 2 × 2 case, and let L_n marginalize over them. A speaker who means the unlikely meaning gains from a costly signal that pins it down; a speaker who means the likely one does not, since L₀ already reads the cheap signal as likely. So L₂ prefers the efficient mapping, and higher levels sharpen it. Shown also for three meanings and three costs.
- Experiment 1 (40 participants): two objects, an iconic triangle and an alien symbol; listeners read the alien symbol as the cube on every trial, speakers used it for the cube on every trial.
- Experiment 2 (140 participants): three objects at 60/30/10% and messages costing 0.01 and $0.02; speakers and listeners used the efficient mapping (mixed logit, all six comparisons p < .001), with no first-round effect in five of six response types.
Standing in the record
Filed on 2026-10-09 at the owner’s request, from the manuscript
bibliography of 2026-10-09 (work what-survives-translation): one of the
works the manuscript considered and dropped from its final reference list.
Read on 2026-10-09 (NOTE-613). With LIT-821 and LIT-816 it is the source of THEORY-172. Its premise, common knowledge of communicative goals, and its signalling games are Lewis’s (LIT-473, filed but not read); the paper’s point is that in such games the efficient conventions can be reached by reasoning in one shot, without the precedent or evolution Lewis’s conventions rest on.